Split Nut Butter Packets Let You Take PB&J On The Go. This means you can carry your PB&J with you and squeeze and spread them wherever you need them most. These flavors join the already.
You probably think I'm kidding. I'm not. If you're at all familiar with my writing, you might think this is another satirical piece. It's not. I think you should join Amway.
I'm going to make the assumption that you're already familiar with Amway. They've been around since the 1950s and have more than 3 million people working with them. They have received their share of controversy over the years and there are many who feel vitriol toward the company (a Google search for 'scamway' returned almost 50,000 hits).
So, why in the world would I recommend you join Amway? Let me take you back to when The X Files was on TV, Nirvana was on the radio, and Braveheart was in theaters...
The year was 1995. I was working as a counselor in a group home for children outside of Portland, Oregon. I had a degree in psychology and long hair (trust me, I fit in). I could tell you all about Jung and cognitive-behavioral therapy, but I couldn't tell you a thing about marketing or cash flow. I had absolutely no business education or experience.
A co-worker suggested I come to his house for a presentation about an 'exciting business opportunity.' This was my first introduction to Amway. A couple of hundred dollars and a week later I was an Amway distributor (they call them Independent Business Owners -- or IBOs -- now).
Suddenly I was in business! I studied the Amway material, listened to tapes, and went to the library to digest more business books. Above and beyond all of the 'stuff' I got, I experienced a profound mental change.
One moment I was an employee and the next I was an employee AND a business owner. This is a monumental shift. If you've never had your own business, you can't understand what it feels like to be CEO of a company and to be responsible for marketing, generating clients, cash flow, recruiting, training, and all of the other hats an entrepreneur must wear.
I even got a Franklin Planner to manage my time and calendar better. 'Manage your what?' my girlfriend asked. For the first few weeks there wasn't much on the calendar, but it felt good -- no, it felt amazing. This happened 15 years ago but I remember the feeling like it was yesterday. It was powerful. I had a business. Let me repeat. I had a business. I was introverted but I had to go out and talk to people. I had been squandering the other 8 hours, but now I had meetings and appointments. I've always been driven to learn and succeed, but now I was focused.
Okay, so what does this have to do with you? If you want to use the other 8 hours to make more money, but aren't sure where to start, I strongly suggest you look at Amway or even another network marketing company. Why? It is the easiest and quickest way to start your own business. You can read all you want about starting a business, but it's different when you actually have your own business.
I spoke to one of the grandfathers of Amway -- Jim Dornan -- about what new Amway IBOs should expect to learn. 'Almost all new IBOs are already working as employees, but many are not used to leading people, inspiring others, or setting goals. Amway can help you learn to lead and work with people more effectively. It can also help you overcome fears such as public speaking or even talking to people.'
Jim Dornan also said Amway provides a safe place for new business owners to grow and learn. 'We promote positive values and an environment where everyone has an incentive to help others grow and learn.'
For $50 (refundable for up to one year), you could own your own business. Do I think network marketing is your fast track to riches? No. Do I think it is for everyone? No, but I think it provides an unbelievable opportunity to learn and to experience what it feels like to be responsible for running a business -- something I couldn't appreciate until I did it.
By the way, I'm not involved with any network marketing company including Amway -- I left in 1996. I was only with Amway for a year, but what I learned and experienced has stayed with me to this day.
Are you ready to create more money, time, energy, and passion in your life? Learn how to live your best life now with these free resources:
Get the 'Achieving Peak Performance' ebook and video now!(free for a limited time)
You can also join a community of passionate people at Richer Life who want to achieve more in life and at work. With your free membership, you can participate in conversations I have with experts, celebrities, authors, and thought leaders that are laser-focused on practical ways to drive more money, motivation, and meaning into your life. Take the first step toward creating a better life by joining Richer Life for free now!
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pb_minbotskill (value) - Sets the minimum Skill if Bots are created without specifying the Skill. Correct values are 1-100. Default is 95.
pb_maxbotskill (value) - Sets the maximum Skill if Bots are created without specifying the Skill. Must be bigger than minbotskill (or at least equal) of course ! Correct values are minbotskill-100. Default is 100.
pb_minbots (value) - configure the minimum number of bots that will run on the server. Default is 0.
pb_maxbots (value) - configure the maximum number:
a) of bots + humans (if pb_bot_quota_match is 0)
b) of bots (if pb_bot_quota_match is grater than 0)
that will be possible to run on the server (so it doesn't mean it will automatically add any bot to the server). Default is 16.
If You don't specify pb_minbots/pb_maxbots (You will comment them out in Your podbot.cfg) then the function auto/add kick bot (described a bit below) will not work (if pb_maxbots is not assigned in podbot.cfg, then the default is 0 for it). If You specify them - then they will support a minimum and maximum number of bots running on the server. Bots can be added to the server (by pb add, pb fillserver commands or by pb_bot_quota_match function) until the total number of bots and humans (pb_bot_quota_match = 0) or bots (pb_bot_quota_match > 0) reaches the pb_maxbots value. If pb_bot_quota_match = 0 - each time a new player joins the server, a bot will be kicked from the server unless there are only pb_minbots number of bots currently on the server; after a player disconnects from the server, bot will be automatically added back to the server until the total number of players (bots + humans) reaches pb_maxbots again. You should make pb_maxbots be AT LEAST one less than the mp_maxplayers value (otherwise no one will be able to join your server). Some more explanation to this function You can find here. That function auto add/kick doesn't work in the case if pb_bot_quota_match is defined as grater than 0 (in that case number of bots follows the number of humans multiplied by pb_bot_quota_match (of course in the range between pb_minbots/pb_maxbots). More info read below.
pb_bot_quota_match (value) - configure the number of bots that will match humans on the server (number_of_bots = number_of_humans * pb_bot_quota_match). In this case number of bots will be limited by pb_minbots and pb_maxbots settings. For that function pb_maxbots keeps the max limit of bots on the server (not max number of bots + humans like it's for auto add/kick bot function - when pb_bot_quota_match is 0). The work of the function matching humans is stopped by usage some of these functions - pb fillserver or pb removebots. In both cases pb_bot_quota_match will be set to 0. If pb_bot_quota_match is grater than 0, You cannot use commands pb add and pb remove (because of the reason the amount of bots must match humans...). Default is 0 (bots don't match humans).
pb_bot_join_team (string) - forces joining the bots to specified team (T or CT) to overwrite the setting of the command pb add or pb fillserver. Useful if You want to keep always bots in one team against humans in the other. Possible value of argument - 'T', 'CT', ANY'. Default is 'ANY' (bots aren't forced to join any specific team.
pb_skin (value) - forces the bots to use the specified skin and to overwrite the skin setting of the command pb add or pb fillserver. Useful if You want to have always bots in one team with the same skin. Argument values: 1,2,3,4 - they are forced skins, 0,5 - default - no forcing
pb_ffa (1|0) - swiches to on the Free For All mode (bots will kill also their teamnates). Default is 0 (off)
pb_chat (1|0) - Turns on/off Botchatting. Bots chat if they killed someone, if the Bomb was planted or if they are dead and bored. Default is on (1).
NOTE:
botchat.txt file must be in addons/podbot directory even if Botchat is turned off !
pb_radio (1|0) - Turns on/off radio usage. It affects also bots reaction to the radio command the human-players may issue. Default is on (1).
pb_latencybot [0|1|2] - Switches to on/off (1/0) showing on the scoreboard the string 'BOT' as a ping or shows a fluctuating fake ping (from the range 30-50) for bots (2). 0 and 1 are valid only for the bots they are already created - it doesn't affect those in-game ones. Default is 2.
pb_jasonmode (1|0) - Turns on/off Jason Mode ! Meaning Bots don't buy weapons and only use the knife for combat ! Greets to Auxois ! Use this for much fun with e.a. cs_estate or cs_office . Default is off (0).
pb_wptfolder (folder) - Sets the default Folder for loading/saving Waypoint Files. This folder HAS to be inside the POD-Bot Directory ! Don't put it into quotation marks and don't use spaces or a trailing backslash ! Default folder - wptdefault
pb_detailnames (0|1|2|3) - Turns on/off the Skilldisplay behind names and the personality ( [POD], [P*D], [P0D] ) before the name. 0 - no skill sufix and no personality prefix displayed; 1 - the skill as sufix and the personality prefix added to the bot's name; 2 - only the personality prefix is added to the name; 3 - only the skill sufix is added to the new created bot. Default is prefix and sufix diplayed near the name of the bot added (1).
pb_numfollowuser (number) - Sets the maximum number of Bots in the team to follow the same user (when Radio Command 'Follow Me' is used). Default is 3.
pb_maxweaponpickup (number) - Sets the maximum number of weapons Bots are allowed to pickup during a round. If You don't want to limit bots with pickuping weapons (for example while playing CSDM or fy_ maps) You can use '-1' value. Default is 10.
pb_shootthruwalls (1|0) - This cvar specifies if Bots are allowed to shoot through Walls if they saw an enemy or if they heard someone on the other Side of a Wall. Default is on (1).
pb_usespeech (1|0) - Turns on/off usage of HL Engine Speech Synthesis at the game start. Default is on (1).
pb_spray (1|0) - Set this to off to disallow Bot Logo Spraying. Default is on (1).
pb_mapstartbotdelay (value) - Delay (in seconds) of bots joining after new map start to prevent kick some human-players at map change. Default is 5.
pb_firsthumanrestart (1|0) - Turns on/off the function - when the first human joins the server and there are some bots already playing there - the round is restarted. Default is (0).
pb_maxcamptime (value) - It says how many maximum seconds the bot may stay camping in one place before going somewhere else. Default is 30 (s)
pb_autokill (1|0) - Turns on/off auto killing bots if all human players are dead already. Default is off (0).
pb_autokilldelay (value) - Delay (in seconds) autokilling bots if autokill is enabled. Default is 45.
NOTE:
These 3 settings below seriously affects the Bots Perception.
They specify the rate (in seconds) of updating some of the Bot Checks like: some sound, some possibility of pickup any item or usage grenade by bots. If you've got a slow computer you could try changing these to higher values to get some performance back.If you've got a fast computer you might try lowering them to get better even better playing results.
pb_timer_sound (value) - Default is 1.0 (in seconds).
pb_timer_pickup (value) - Default is 0.3 (in seconds).
pb_timer_grenade (value) - Default is 0.5 (in seconds).
pb_welcomemsgs (1|0) - Lets You to enable/disable some welcome messages, if You would like for example the people don't know there are some bots on the server. Default is on (1).
pb_dangerfactor (value) - The setting here specifies the danger factor with which the bots will weighten any waypoint where they have been killed in the past, in order to avoid it later. The higher the value, the more the bot will care about these waypoints and pick other routes instead. Progression is logarithmic. Warning: higher values requires more CPU. Default is 2000.
pb add [skill [personality [team [model [name]]]]]
This command adds a Bot with parameters - skill You can write from 1 to 100; if You will write 101 it will mean random skill from pb_minbotskili to pb_maxbotskill specified above.
Personality - 1 to 3 or 5 and these value mean:
- 1 - Normal [POD]
- 2 - Aggresive [P*D]
- 3 - Defensive [P0D]
- 5 - Random personality from these 3 above
Team 1 is for Terrorists, 2 for Counter Terrorists and 5 to use auto-assign. This setting might be overwritten by forcing bots to join always one team if pb_bot_join_team is equal to 'T' or 'CT'.
Model (class) is 1-4 or 5 (5 means random from 1 to 4).
Name is of course the name for this Bot.
Every command needs to be precedented by 'pb' prefix (without quotes).
If You want to use space in the name of Your bot, You have to use quotes (for example: pb add 100 2 1 4 'James Bond').
You may not specify some argument without these before (for example - You may not specify bot's name without its skill nor personality nor team nor model - like this:
pb add Roger
That abobe is an invalid call of the function adding bot and then some bot with all random parameters (including also the name) will be added to the game.
You don't need of course specify all parameters - but if You need to specify some of them exactly - all other You have to specify as random. In our example to add some bot with the name Roger You have to write the line:
pb add 101 5 5 5 Roger
and this call of add function is correctly.
If You want to add some bot to the game with skill 100 to T team, the line should be like this:
pb add 100 5 1
In this case the parameters AFTER the latest one You need to specify - aren't important (You don't need write anything more). The model will be selected automatically and the name will be choosen from botnames.txt file.
Some other examples:
pb add -->skill gets random based on mixmax, all else randompb add 50 -->skill is 50 all else random
pb add 100 1 2 1 'Mr Kabby' -->all have been set
NOTE:
You can use this command only if pb_bot_quota_match is 0.pb fillserver [skill [personality [team [model]]]]
Meaning of the parameters is like for add command. This command lets You fill the server by bots until reaching by podbots + human_players(or other bots):a) the pb_maxbots value if it is specified (different than 0)
b) mp_maxplayers if pb_maxbots is not specified (or is equal to 0)
If You want to fill Your server by bots with random skill (between pb_minbotskill and pb_maxbotskill), but as 'aggresssive' (and You don't care about their models or team), write this line:
pb fillserver 101 2
If You want for example fill the server by bots with skill 100, random personality , random team and random model - write this line:
pb fillserver 100
If You wish to fill the server by bots, but all bots to one team only - then write this:
a) example for T team and skill 90, all else random:
pb fillserver 90 5 1
b) example for CT team and skill and personalities randomly, model 3:
pb fillserver 101 5 2 3
The rules are the same for parameters like for add command (except 'name' parameter - for fillserver this parameter doesn't exist).
NOTE:
If You want to fill the server by bots to only one team, don't forget set-up game variables mp_autoteambalance and mp_limitteams to 0.If You are using pb fillserver command, it changes pb_bot_quota_match to 0 (if it was something else there).
VERY IMPORTANT
Since version 3 of podbot the access to podbotmenu is available also on a dedicated server!!!
pb_passwordkey (string) - passwordkey - needs set as setinfo on the client's PC to get the access to the main podbot menu. Default is '_pbadminpw'
pb_password (string) - sets the password to let admin control bots on the server throw podbotmenu.
To get the access to podbotmenu You need to write in Your podbot.cfg (on the server) the line like this:
pb_password 'your_password'
and also write in autoexec.cfg the setinfo line (at Your client PC in cstrike/czero directory) as:
setinfo '_pbadminpw' 'your_password'
That setinfo line above can be also typed from the client's console during the game.
In the above example You may need to write Your-own passwordkey instead default _pbadminpw - if You changed the default setting for it as pb_passwordkey.
The string was called above as 'your_password' it's just Your password You need to write in these both places - in podbot.cfg (near pb_password) on the server and in autoexec.cfg (as setinfo line) on the client's PC.
pb_aim_type (value) - sets the aim type of bots. Available aim type:
1 = inhuman turns
2 = constant angle velocity
3 = botaim1
4 = botaim2
Default is 4 (Pierre-Marie Baty's botaim2 enabled).